crabidy/crabidy-core/crabidy/v1/crabidy.proto

374 lines
12 KiB
Protocol Buffer

syntax = "proto3";
package crabidy.v1;
service CrabidyService {
// System
rpc Init(InitRequest) returns (InitResponse);
// Library
rpc GetLibraryNode(GetLibraryNodeRequest) returns (GetLibraryNodeResponse);
// Creates a child node under a creatable parent (LibraryNode.is_creatable).
// What creation means is provider-defined; under /tidal/search the title is
// a search term and the created node holds its results. Idempotent: an
// existing title returns the existing node.
rpc CreateLibraryNode(CreateLibraryNodeRequest) returns (CreateLibraryNodeResponse);
// Renames a node whose listing entry sets is_editable. For a search term
// the title is the query, so a rename re-runs the search; the node's path
// changes with the title. Renaming onto an existing sibling title merges
// with it. Returns the renamed node at its new path.
rpc RenameLibraryNode(RenameLibraryNodeRequest) returns (RenameLibraryNodeResponse);
// Deletes a node whose listing entry sets is_deletable, or a track
// whose parent node sets tracks_deletable. On filesystem-backed stores
// this removes the data from disk: a folder is deleted recursively, a
// track loses its metadata file and its local audio. Idempotent:
// deleting an already-gone node succeeds. Returns the refreshed parent.
rpc DeleteLibraryNode(DeleteLibraryNodeRequest) returns (DeleteLibraryNodeResponse);
// Captures the queueable subtree at `path` as the bookmark `name`: a
// structure-preserving snapshot under /bookmarks/<name> (folders per
// child node, link track files per track). Overwrites an existing
// bookmark of the same name; a *download* capture instead merges into an
// existing /captures/<name>, resuming what is not yet downloaded.
// Returns once the capture is accepted (name, store, and download
// blessing validated); the walk runs server-side and reports through
// CaptureProgress updates on GetUpdateStream, ending in one event with
// `finished` set (and `error` on failure).
rpc CaptureLibraryNode(CaptureLibraryNodeRequest) returns (CaptureLibraryNodeResponse);
// Queue
rpc Queue(QueueRequest) returns (QueueResponse);
rpc Replace(ReplaceRequest) returns (ReplaceResponse);
rpc Append(AppendRequest) returns (AppendResponse);
rpc Remove(RemoveRequest) returns (RemoveResponse);
rpc Insert(InsertRequest) returns (InsertResponse);
rpc ClearQueue(ClearQueueRequest) returns (ClearQueueResponse);
rpc SetCurrent(SetCurrentRequest) returns (SetCurrentResponse);
rpc ToggleShuffle(ToggleShuffleRequest) returns (ToggleShuffleResponse);
rpc ToggleRepeat(ToggleRepeatRequest) returns (ToggleRepeatResponse);
rpc GetUpdateStream(GetUpdateStreamRequest) returns (stream GetUpdateStreamResponse);
rpc SaveQueue(SaveQueueRequest) returns (SaveQueueResponse);
// Playback
rpc TogglePlay(TogglePlayRequest) returns (TogglePlayResponse);
rpc Stop(StopRequest) returns (StopResponse);
rpc ChangeVolume(ChangeVolumeRequest) returns (ChangeVolumeResponse);
rpc ToggleMute(ToggleMuteRequest) returns (ToggleMuteResponse);
rpc Next(NextRequest) returns (NextResponse);
rpc Prev(PrevRequest) returns (PrevResponse);
rpc RestartTrack(RestartTrackRequest) returns (RestartTrackResponse);
// Moves the playing position inside the current track. Relative, never
// absolute: the server adds the offset to the live position, so repeated
// presses of a seek key compose instead of all computing from the same
// (already stale) position update.
rpc Seek(SeekRequest) returns (SeekResponse);
}
// System
message InitRequest {}
message InitResponse {
Queue queue = 1;
QueueModifiers mods = 2;
QueueTrack queue_track = 3;
PlayState play_state = 4;
float volume = 5;
bool mute = 6;
TrackPosition position = 7;
// Whether the server has any credentials configured (the auth on/off
// switch). Reachable anonymously, so a client that connected as the
// unauthenticated fallback role can learn a higher role is available
// and offer a login (architecture/roles-auth.md).
bool auth_enabled = 8;
}
// Library
message GetLibraryNodeRequest {
string path = 1;
}
message GetLibraryNodeResponse {
LibraryNode node = 1;
}
message CreateLibraryNodeRequest {
// Path of the creatable parent, e.g. /tidal/search.
string parent_path = 1;
// Human-entered name; becomes the node title. The path segment is a
// percent-encoded form of it, chosen by the provider.
string title = 2;
}
message CreateLibraryNodeResponse {
LibraryNode node = 1;
}
message RenameLibraryNodeRequest {
// Path of the node to rename.
string path = 1;
// New human-entered title; the provider derives the new path segment.
string new_title = 2;
}
message RenameLibraryNodeResponse {
// The renamed node, at its (possibly changed) path.
LibraryNode node = 1;
}
message DeleteLibraryNodeRequest {
// Path of the node to delete.
string path = 1;
}
message DeleteLibraryNodeResponse {
// The parent node with the deleted child gone — what a client should
// display after the delete, without a follow-up GetLibraryNode.
LibraryNode parent = 1;
}
message CaptureLibraryNodeRequest {
// Path of the queueable node (or track) to capture.
string path = 1;
// Capture name; becomes the top-level folder under /bookmarks (or
// /captures when download is set).
string name = 2;
// Download every track's audio into the capture instead of writing
// link files; the source node must set is_downloadable.
bool download = 3;
}
message CaptureLibraryNodeResponse {}
// Queue
message QueueRequest {
repeated string paths = 1;
}
message QueueResponse {}
message ReplaceRequest {
repeated string paths = 1;
}
message ReplaceResponse {}
message AppendRequest {
repeated string paths = 1;
}
message AppendResponse {}
message RemoveRequest {
repeated uint32 positions = 1;
}
message RemoveResponse {}
message InsertRequest {
// Index to insert **at**: the entry currently there, and everything after
// it, shifts down. 0 inserts at the front, a position at or past the end
// appends. "After entry N" is therefore N + 1.
uint32 position = 1;
repeated string paths = 2;
}
message InsertResponse {}
message SetCurrentRequest {
uint32 position = 1;
}
message SetCurrentResponse {}
message ToggleShuffleRequest {}
message ToggleShuffleResponse {}
message ToggleRepeatRequest {}
message ToggleRepeatResponse {}
message SaveQueueRequest {
string name = 1;
}
message SaveQueueResponse {}
message ClearQueueRequest {
bool exclude_current = 1;
}
message ClearQueueResponse {}
// Stream
message GetUpdateStreamRequest {}
message GetUpdateStreamResponse {
oneof update {
Queue queue = 1;
QueueModifiers mods = 2;
QueueTrack queue_track = 3;
PlayState play_state = 4;
float volume = 5;
bool mute = 6;
TrackPosition position = 7;
CaptureProgress capture_progress = 8;
SpectrumFrame spectrum = 9;
}
}
// One frame of the audio frequency spectrum (architecture/spectrum.md).
// Broadcast by the server at a low frame rate while audio is playing; an
// all-zero frame signals silence. Clients render `bins` as bars; they do
// no signal processing themselves.
message SpectrumFrame {
// Normalized magnitudes in [0, 1], low frequency first, log-spaced.
// The count is the server's bin resolution (a handful of bars).
repeated float bins = 1;
}
// Progress of a running capture (CaptureLibraryNode). Broadcast after each
// processed track; exactly one event per capture sets `finished` (with
// `error` on failure).
message CaptureProgress {
// The capture (or bookmark) name the user chose.
string name = 1;
// True for a download capture (W), false for a bookmark (w).
bool download = 2;
// Tracks settled so far (reused, downloaded, linked, or recorded as
// skipped) — reaches tracks_total on success.
uint32 tracks_done = 3;
// Total tracks discovered by the enumeration; 0 until it completes.
uint32 tracks_total = 4;
// Of the settled tracks, how many were recorded as skipped
// (uncapturable source) this run.
uint32 tracks_skipped = 5;
// Terminal event: the capture is over.
bool finished = 6;
// Why it failed; empty on success. Never carries URLs or file contents.
string error = 7;
}
// Playback
message TogglePlayRequest {}
message TogglePlayResponse {}
message StopRequest {}
message StopResponse {}
message ChangeVolumeRequest {
float delta = 1;
}
message ChangeVolumeResponse {}
message ToggleMuteRequest {}
message ToggleMuteResponse {}
message NextRequest {}
message NextResponse {}
message PrevRequest {}
message PrevResponse {}
message RestartTrackRequest {}
message RestartTrackResponse {}
message SeekRequest {
// Signed offset from the current position; negative seeks backwards.
// Milliseconds, like TrackPosition, so a client is free to pick any step.
//
// Clamped by the server: backwards saturates at the start of the track (it
// never steps into the previous one), and forwards stops just short of the
// end, so an overshooting seek lets the track finish and the queue advance.
// A track whose duration is unknown (a length-less stream) has no upper
// clamp and the decoder may refuse the seek.
//
// Fire-and-forget, like the other playback rpcs: the response says the
// command was accepted, not that the seek happened. A source that cannot
// seek at all (SoundCloud's HLS streams) leaves the position unchanged; the
// position updates on the stream remain the truth.
sint32 delta_millis = 1;
}
message SeekResponse {}
// Data types
message LibraryNodeChild {
string path = 1;
string title = 2;
bool is_queable = 3;
// Children may be created under this node (see CreateLibraryNode).
bool is_creatable = 4;
// This node may be renamed (see RenameLibraryNode).
bool is_editable = 5;
// This node may be deleted (see DeleteLibraryNode).
bool is_deletable = 6;
// This node allows download captures (CaptureLibraryNode with download).
bool is_downloadable = 7;
// Every track and child node below this child is captured (fully local in
// the content store). Clients mark captured rows.
bool is_captured = 8;
}
message QueueModifiers {
bool shuffle = 1;
bool repeat = 2;
}
message Queue {
uint64 timestamp = 1;
uint32 current_position = 2;
// Without album
repeated Track tracks = 3;
// True while the server is still resolving queued paths into tracks: more
// tracks will arrive in subsequent Queue updates. Clients may show a
// loading indicator until an update carries resolving = false.
bool resolving = 4;
}
message QueueTrack {
uint32 queue_position = 1;
// With album
optional Track track = 2;
}
enum PlayState {
PLAY_STATE_UNSPECIFIED = 0;
PLAY_STATE_STOPPED = 1;
PLAY_STATE_LOADING = 2;
PLAY_STATE_PLAYING = 3;
PLAY_STATE_PAUSED = 4;
}
message TrackPosition {
uint32 duration = 1;
uint32 position = 2;
}
message Album {
string title = 1;
optional string release_date = 2;
}
message Track {
// Full library path including provider
string path = 1;
string artist = 2;
string title = 3;
optional uint32 duration = 4;
optional Album album = 5;
// The track has no playable audio (a capture recorded its source as
// uncapturable). Clients mark it; playback skips it.
bool is_skipped = 6;
// Provider-internal id that identifies this item inside its provider,
// independent of the path it was reached by (playlist, search, album…).
// Set by the owning provider; empty when unknown. Keys the content store.
string provider_item_id = 7;
// The content store already holds this track (by provider id or, once
// captured, as a store-backed playable). Set at listing time; clients
// mark captured rows. See architecture/crabidy-store.md.
bool is_captured = 8;
}
message LibraryNode {
// Full library path including provider
string path = 1;
string title = 2;
repeated LibraryNodeChild children = 3;
optional string parent = 4;
repeated Track tracks = 5;
bool is_queable = 6;
// Children may be created under this node (see CreateLibraryNode).
bool is_creatable = 7;
// This node allows download captures; its listed tracks inherit the
// flag (CaptureLibraryNode with download).
bool is_downloadable = 8;
// This node's listed tracks may be deleted (see DeleteLibraryNode) —
// like is_downloadable, tracks inherit the node's flag.
bool tracks_deletable = 9;
// Every track and child node below this node is captured (fully local in
// the content store). Clients mark captured nodes. See
// architecture/crabidy-store.md.
bool is_captured = 10;
}