crabidy/cbd-tui/src/lib.rs

404 lines
16 KiB
Rust

//! The cbd-tui client as a library: the server-facing orchestration loop
//! and the terminal UI loop, exposed as [`run`] so both the standalone
//! `cbd-tui` binary and the bundled `cbd` binary can host them
//! (architecture/cbd-bundle.md D1). Tracing setup stays with the
//! binaries — where logs go is a hosting decision.
pub mod app;
pub mod config;
pub mod rpc;
#[cfg(feature = "mpris")]
pub mod mpris;
/// Built without the `mpris` feature: the same shape, doing nothing, so the
/// orchestrator needs no `cfg` of its own (architecture/build-features.md D1).
#[cfg(not(feature = "mpris"))]
pub mod mpris {
use crabidy_core::proto::crabidy::{
get_update_stream_response::Update as StreamUpdate, InitResponse,
};
use flume::Sender;
use crate::app::MessageFromUi;
/// There is no player to feed. The orchestrator holds an `Option` of this
/// and never gets a `Some`.
#[derive(Debug)]
pub struct Feed;
impl Feed {
pub fn publish(&self, _update: &StreamUpdate) {}
pub fn publish_init(&self, _init: &InitResponse) {}
}
pub async fn start(_commands: Sender<MessageFromUi>) -> Option<Feed> {
None
}
}
use std::{
error::Error,
io,
time::{Duration, Instant},
};
use crabidy_core::proto::crabidy::{get_update_stream_response::Update as StreamUpdate, PlayState};
use crossterm::{
event::{self, DisableMouseCapture, EnableMouseCapture, Event, KeyEventKind},
execute,
terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen},
};
use flume::{Receiver, Sender};
use ratatui::{backend::CrosstermBackend, Terminal};
use tokio::select;
use tokio_stream::StreamExt;
use app::{bindings, App, DispatchResult, MessageFromUi, MessageToUi};
use config::Config;
use rpc::RpcClient;
use tracing::{error, info, warn};
/// Runs the client: the rpc orchestration loop on the runtime, the
/// blocking terminal UI on its own thread. Returns when the user quits
/// the UI.
pub async fn run(config: &'static Config) -> Result<(), Box<dyn Error>> {
let (ui_tx, rx): (Sender<MessageFromUi>, Receiver<MessageFromUi>) = flume::unbounded();
let (tx, ui_rx): (Sender<MessageToUi>, Receiver<MessageToUi>) = flume::unbounded();
// The MPRIS player commands the server through the same channel the
// keybindings use, so it is just another producer of `MessageFromUi`
// (architecture/mpris.md D1).
let commands = ui_tx.clone();
// FIXME: unwrap
tokio::spawn(async move { orchestrate(config, (tx, rx), commands).await.unwrap() });
let spectrum_enabled = config.server.spectrum;
// Resolved here rather than in the UI thread so a bad config string is
// reported on stderr before the alternate screen swallows it.
let spectrum_style = config::spectrum_style(config);
tokio::task::spawn_blocking(move || {
run_ui(ui_tx, ui_rx, spectrum_enabled, spectrum_style);
})
.await?;
Ok(())
}
async fn orchestrate(
config: &'static Config,
(tx, rx): (Sender<MessageToUi>, Receiver<MessageFromUi>),
commands: Sender<MessageFromUi>,
) -> Result<(), Box<dyn Error>> {
info!(address = config.server.address, "connecting to server");
let mut rpc_client = rpc::RpcClient::connect(&config.server).await?;
if let Some(root_node) = rpc_client.get_library_node(crabidy_core::ROOT_PATH).await? {
tx.send(MessageToUi::ReplaceLibraryNode(root_node.clone()))?;
}
// A desktop that cannot host the player (no session bus) leaves this
// `None` and changes nothing else (architecture/mpris.md D13).
let mpris = mpris::start(commands).await;
let init_data = rpc_client.init().await?;
info!("received initial state from server");
if let Some(mpris) = &mpris {
mpris.publish_init(&init_data);
}
tx.send_async(MessageToUi::Init(init_data)).await?;
loop {
if let Err(err) = poll(&mut rpc_client, &rx, &tx, &mpris).await {
error!("request to server failed: {err}");
}
}
}
async fn poll(
rpc_client: &mut RpcClient,
rx: &Receiver<MessageFromUi>,
tx: &Sender<MessageToUi>,
mpris: &Option<mpris::Feed>,
) -> Result<(), Box<dyn Error>> {
select! {
Ok(msg) = &mut rx.recv_async() => {
match msg {
MessageFromUi::GetLibraryNode(path) => {
if let Some(node) = rpc_client.get_library_node(&path).await? {
let _ = tx.send(MessageToUi::ReplaceLibraryNode(node.clone()));
}
},
MessageFromUi::CreateNode { parent_path, title } => {
// Navigates the library into the created node on
// success; on failure the library stays where it is.
match rpc_client.create_library_node(&parent_path, &title).await {
Ok(node) => {
let _ = tx.send(MessageToUi::ReplaceLibraryNode(node.clone()));
}
Err(err) => {
error!(parent_path, title, "failed to create node: {err}");
}
}
},
MessageFromUi::RenameNode { path, new_title } => {
// Navigates the library into the renamed node on success;
// on failure the library stays where it is.
match rpc_client.rename_library_node(&path, &new_title).await {
Ok(node) => {
let _ = tx.send(MessageToUi::ReplaceLibraryNode(node.clone()));
}
Err(err) => {
error!(path, new_title, "failed to rename node: {err}");
}
}
},
MessageFromUi::DeleteNode { path } => {
// Shows the refreshed parent listing on success; on
// failure the library stays where it is.
match rpc_client.delete_library_node(&path).await {
Ok(parent) => {
let _ = tx.send(MessageToUi::ReplaceLibraryNode(parent.clone()));
}
Err(err) => {
error!(path, "failed to delete node: {err}");
}
}
},
MessageFromUi::AppendTracks(uuids) => {
rpc_client.append_tracks(uuids).await?
}
MessageFromUi::QueueTracks(uuids) => {
rpc_client.queue_tracks(uuids).await?
}
MessageFromUi::InsertTracks(uuids, pos) => {
rpc_client.insert_tracks(uuids, pos).await?
}
MessageFromUi::RemoveTracks(positions) => {
rpc_client.remove_tracks(positions).await?
}
MessageFromUi::ReplaceQueue(uuids) => {
rpc_client.replace_queue(uuids).await?
}
MessageFromUi::NextTrack => {
rpc_client.next_track().await?
}
MessageFromUi::PrevTrack => {
rpc_client.prev_track().await?
}
MessageFromUi::RestartTrack => {
rpc_client.restart_track().await?
}
MessageFromUi::Seek(delta_millis) => {
rpc_client.seek(delta_millis).await?
}
MessageFromUi::SetCurrentTrack(pos) => {
rpc_client.set_current_track(pos).await?
}
MessageFromUi::TogglePlay => {
rpc_client.toggle_play().await?
}
MessageFromUi::Stop => {
rpc_client.stop().await?
}
MessageFromUi::ChangeVolume(delta) => {
rpc_client.change_volume(delta).await?
}
MessageFromUi::ToggleMute => {
rpc_client.toggle_mute().await?
}
MessageFromUi::ToggleShuffle => {
rpc_client.toggle_shuffle().await?
}
MessageFromUi::ToggleRepeat => {
rpc_client.toggle_repeat().await?
}
MessageFromUi::ClearQueue(exclude_current) => {
rpc_client.clear_queue(exclude_current).await?
}
MessageFromUi::DedupQueue => {
// The count is the whole point (architecture/queue-order.md
// D2); a failure is logged and the queue simply stays as it
// is — it must not tear down the poll loop.
match rpc_client.dedup_queue().await {
Ok(removed) => {
let _ = tx.send(MessageToUi::QueueDeduped { removed });
}
Err(err) => error!("failed to dedup the queue: {err}"),
}
}
MessageFromUi::SortQueue { sort, descending } => {
if let Err(err) = rpc_client.sort_queue(sort, descending).await {
error!(?sort, descending, "failed to sort the queue: {err}");
}
}
MessageFromUi::SaveQueue(name) => {
// A rejected save (bad name, empty queue) must not tear
// down the poll loop; the server logs the cause.
if let Err(err) = rpc_client.save_queue(name.clone()).await {
error!(name, "failed to save queue: {err}");
}
}
MessageFromUi::CaptureNode { path, name, download } => {
// A rejected capture (bad name, over-cap subtree, failed
// download) must not tear down the poll loop either.
if let Err(err) = rpc_client
.capture_library_node(path.clone(), name.clone(), download)
.await
{
error!(path, name, download, "failed to capture subtree: {err}");
}
}
}
}
Some(resp) = rpc_client.update_stream.next() => {
match resp {
Ok(resp) => {
if let Some(update) = resp.update {
// The UI thread and the MPRIS player are peers on one
// stream; neither learns anything the other does not.
if let Some(mpris) = mpris {
mpris.publish(&update);
}
tx.send_async(MessageToUi::Update(update)).await?;
}
}
Err(err) => {
warn!("update stream broke, reconnecting: {err}");
rpc_client.reconnect_update_stream().await;
info!("update stream reconnected");
}
}
}
}
Ok(())
}
fn run_ui(
tx: Sender<MessageFromUi>,
rx: Receiver<MessageToUi>,
spectrum_enabled: bool,
spectrum_style: app::SpectrumStyle,
) {
// setup terminal
enable_raw_mode().unwrap();
let mut stdout = io::stdout();
execute!(stdout, EnterAlternateScreen, EnableMouseCapture).unwrap();
let backend = CrosstermBackend::new(stdout);
let mut terminal = Terminal::new(backend).unwrap();
// create app and run it
let mut app = App::new(tx);
app.now_playing.set_spectrum_enabled(spectrum_enabled);
app.now_playing.set_spectrum_style(spectrum_style);
let tick_rate = Duration::from_millis(100);
let mut last_tick = Instant::now();
loop {
for message in rx.try_iter() {
match message {
MessageToUi::ReplaceLibraryNode(node) => {
app.library.update(node);
}
MessageToUi::Init(init_data) => {
if let Some(queue) = init_data.queue {
app.queue.update_queue(queue);
}
if let Some(track) = init_data.queue_track {
app.now_playing.update_track(track.track);
app.queue.update_position(track.queue_position as usize);
}
if let Ok(ps) = PlayState::try_from(init_data.play_state) {
app.now_playing.update_play_state(ps);
}
if let Some(mods) = init_data.mods {
app.now_playing.update_modifiers(&mods);
}
// Both were dropped here, so the pane showed a default
// volume and an unmuted server until the user first
// touched either — a display that starts out wrong.
app.now_playing.update_volume(init_data.volume);
app.now_playing.update_mute(init_data.mute);
}
MessageToUi::Update(update) => match update {
StreamUpdate::Queue(queue) => {
app.queue.update_queue(queue);
}
StreamUpdate::QueueTrack(track) => {
app.now_playing.update_track(track.track);
app.queue.update_position(track.queue_position as usize);
}
StreamUpdate::Position(pos) => app.now_playing.update_position(pos),
StreamUpdate::PlayState(play_state) => {
if let Ok(ps) = PlayState::try_from(play_state) {
app.now_playing.update_play_state(ps);
}
}
StreamUpdate::Mods(mods) => {
app.now_playing.update_modifiers(&mods);
}
StreamUpdate::Mute(muted) => app.now_playing.update_mute(muted),
StreamUpdate::Volume(volume) => app.now_playing.update_volume(volume),
StreamUpdate::CaptureProgress(progress) => {
app.captures.apply(progress);
}
StreamUpdate::Spectrum(frame) => {
app.now_playing.update_spectrum(frame.bins);
}
},
MessageToUi::QueueDeduped { removed } => {
app.queue.show_dedup_result(removed);
}
}
}
if let Err(err) = terminal.draw(|f| app.render(f)) {
error!("failed to draw frame: {err}");
break;
}
let timeout = tick_rate
.checked_sub(last_tick.elapsed())
.unwrap_or_else(|| Duration::from_secs(0));
if event::poll(timeout).unwrap() {
if let Event::Key(key) = event::read().unwrap() {
if key.kind == KeyEventKind::Press {
// The overlays are strictly modal: while one is open,
// keys answer it and the bindings table (including
// quit) is unreachable.
if app.search.is_some() {
app.handle_search_key(key);
} else if app.input.is_some() {
app.handle_input_key(key);
} else if app.sort_menu {
app.handle_sort_key(key);
} else if let Some(action) = bindings::lookup(app.focus, app.show_help, key) {
if app.dispatch(action) == DispatchResult::Quit {
break;
}
}
}
}
}
if last_tick.elapsed() >= tick_rate {
last_tick = Instant::now();
}
}
// restore terminal
disable_raw_mode().unwrap();
execute!(
terminal.backend_mut(),
LeaveAlternateScreen,
DisableMouseCapture
)
.unwrap();
terminal.show_cursor().unwrap();
}