# TUI visual mode (paint-select with movement) ## Context and problem statement The library pane supports **marks**: `s` toggles the selected row's mark (gated on `is_queable`), and the multi-item actions (`a` append, `L` queue-next, `Enter` replace, `w`/`W` capture… — via `get_selected`) operate on the marked set, falling back to the bare selection. Marking a contiguous run today means pressing `s`, moving, `s`, moving, `s`… — one keystroke per row. The request: a vim-style **visual mode**. Press `v` (and `V` — both do the same) to enter it; then **movement toggles the mark of the rows it sweeps over**, so a run is selected by `v` then `j j j` (or `v G`). Pressing `v`/`V` again — or `Esc` — leaves visual mode; the marks persist for the next action. This frees no key, so the **spectrum toggle currently on `v` must move** (architecture/spectrum.md; it is a client-only display toggle). ## Assumptions (decided here) - **Library-only.** Marks exist only in the library pane; the queue's marks are a standing `FIXME` (`queue.rs`), so visual mode binds in the **Library scope** only. Queue visual mode is out of scope until the queue grows marks (D5). - **Marks are the selection.** Visual mode is pure UI over the existing `UiItem.marked` — no new wire types, no server calls, no proto change. It only changes *how* marks get toggled. - **`is_queable` gating is preserved.** `toggle_mark` only marks queueable rows; paint-toggle does the same, so sweeping over a non-queueable row leaves it unmarked (consistent with `s`). - TUI-only, like `tui-search`. Web-client parity is a follow-up (D6). ## Decisions ### D1 — `v`/`V` enter visual mode; spectrum moves to `f` Two new Library-scoped bindings, `v` (`NONE`) and `V` (`SHIFT`), both mapping to one new `Action::LibraryVisualMode` (same two-binding/one-action pattern as `K`/`J`, `W`, etc.). `Action::ToggleSpectrum` moves from Global `v` to **Global `f`** ("frequency"), a key free in every scope. *This letter is a pure preference — trivially changed in `bindings.rs`; `f` is the chosen default.* ### D2 — Paint-toggle semantics: sweep toggles, endpoints included Visual mode holds one piece of state — that it is **active** (the anchor is the **anchor** — the view index where `v` was pressed — plus the cursor). Behavior: - **Enter** (`v`/`V` while normal): activate, **anchor at the current row**, and **toggle its mark** (vim includes the row you start on). A lone `v … v` thus behaves like a single `s`. - **Move** (any of `j`/`k`, `g`/`G`, `Ctrl-d`/`Ctrl-u` while active): perform the move, then reconcile marks to the contiguous **range `[anchor, cursor]`** — toggle exactly the rows whose membership in that range **changed** (relative to the anchor). Growing the range marks the rows entered; **shrinking it unmarks the rows left**, so moving back down/up **cleanly reverses** a move and the row you turn around on is never stranded. Jumps (`G`, `Ctrl-d`) reconcile the whole span at once. It is a *toggle* against range membership, so sweeping over a row that was already marked (by `s`) flips it, and sweeping back flips it back. - **Exit**: `v`/`V` again, or `Esc`, deactivates (marks persist). Any other action key (`a`, `Enter`, `w`, …) also **exits first, then runs normally**, so `v j j a` selects three rows and appends them. Changing node (`h`/`l`) or focus (`Tab`) also exits — the anchor/indices would otherwise be stale. ```d2 direction: right shape: sequence_diagram Normal Visual Normal -> Visual: "v / V (anchor here, toggle current row)" Visual -> Visual: "j k g G C-d C-u (reconcile marks to [anchor, cursor])" Visual -> Normal: "v / V / Esc (marks kept)" Visual -> Normal: "a / Enter / w / … (exit, then act on marks)" Visual -> Normal: "h / l / Tab (node/focus change)" ``` Worked example (rows `0..9`, all unmarked, cursor at `0` = anchor): ```text v -> {0} anchor 0, toggle current j -> {0,1} range [0,1] j -> {0,1,2} range [0,2] G -> {0..9} range [0,9] (jump reconciles the span) k -> {0..8} range [0,8] -> 9 leaves, unmarked g -> {0} range [0,0] -> 1..8 leave, unmarked v -> exit, marks {0} kept ``` ### D3 — Where the state lives and how dispatch routes it `Library` owns the visual state as `visual: Option` — `Some(anchor_view)` while active, so the mode and its anchor are one field, exposed as `is_visual`, `toggle_visual`, `exit_visual`. `App::dispatch` is the single choke point (it already maps every `Action`): - `LibraryVisualMode` → `library.toggle_visual()` (activate: anchor at the cursor and toggle its mark; or deactivate). Only reachable while the library is focused (Library-scope binding). - The six movement actions → a `library_move` helper: when visual is active, read the cursor, run the existing move, read the cursor again, and call `Library::paint_between(old_view, new_view)`; otherwise just move. - `LibraryAscend`/`LibraryDive`/`CycleFocus` → covered by the catch-all below (they exit visual, then proceed). - `ClearSearch` (`Esc`) → if visual is active, just leave it (do not also clear the search filter); else unchanged. - Every other action → leave visual mode first, then proceed. Implemented as a guard at the top of `dispatch`: capture `was_visual`, and exit unless the action is one of the six movements, `LibraryVisualMode`, or `ClearSearch`. `Library` gains `selected_view()` (the current view index) and `paint_between(from_view, to_view)` — using the stored `anchor`, toggle the mark (respecting `is_queable`) of every view index whose membership in `[anchor, cursor]` changed between the old and new cursor, mapping each through the `/` filter to its real index exactly as `toggle_mark` does. No change to `select`, so non-visual selection (filter re-select, `update_selection`) never paints. ### D4 — Visual indicator The library pane title shows `— VISUAL` while active (same title slot as the `— /query▏` search hint and `— % to add`). The help modal lists `v`/`V` ("Enter visual mode: movement toggles marks") in the Library group and the moved `f` spectrum toggle in the Global group — both derived from `BINDINGS`, so they stay correct for free. ### D5 — Out of scope: queue visual mode The queue has no marks, so `v`/`V` are unbound there (a no-op). Extending visual mode to the queue is gated on giving the queue a mark set (the existing `queue.rs` `FIXME`) and is left for that work. ### D6 — Out of scope: web-client parity `cbd-web` mirrors the TUI keymap; a visual mode there is a clean follow-up (its `state.rs`/`keymap.rs` are the analog seams), not part of this TUI change. ## Boundaries / interfaces - **`bindings.rs`** (pure data): `+LibraryVisualMode`, its two Library bindings, and the `ToggleSpectrum` chord moves `v`→`f`. All dispatch/help/label logic is already derived from the table. - **`app/mod.rs`** (`App`): the `was_visual` guard + `library_move` + the dispatch routing above. - **`app/library.rs`** (`Library`): the `visual: Option` anchor, `is_visual`/`toggle_visual`/`exit_visual`, `selected_view`, `paint_between`, and the title indicator. Marks, filter, and `select` are reused unchanged. ## Risks and open questions - **Anchor semantics chosen over per-step toggle.** An earlier half-open per-step design stranded the turnaround row (down-then-up left the furthest row marked). The anchored `[anchor, cursor]` range reconciliation fixes that: moving back cleanly reverses. Sweeping over a pre-existing (`s`) mark still *toggles* it against range membership — reversible, but worth knowing. - **Filter interaction.** With a `/` filter active, paint sweeps **view** indices and toggles their real rows, so only visible rows are affected — consistent with how `s` and `get_selected` already treat marks vs. the filtered view. - **Stale indices on list change.** Any node/focus change exits visual mode, so a reload can never paint against a previous list.