Commit Graph

9 Commits

Author SHA1 Message Date
Test User bb084dd62b queue, tui: dedup by title, and keep foreign writes off the screen
Four findings from a day's cbd.log and a 121-entry queue.

**Dedup by title.** The provider-item identity removed nothing from that
queue — 121 entries, 121 distinct ids — while three "Sink Into The Hips"
sat in it: two remixes and the album version, 171/189/228s. Those are
different recordings and merging them by default would silently discard a
version the user chose, so the default stands and `DedupQueue` gains a
`by_title` flag: lowercased (artist, title), survivor = the playing entry
else the *longest* take. Own key everywhere (`U`, `queue dedup --titles`)
because it throws recordings away. Duration-tolerant matching was the
third option and is not worth it: every same-title group in that queue
differed by tens of seconds, so a safe tolerance caught nothing.

**stderr no longer points at the terminal.** tracing goes to a file
because the TUI owns the screen, but fd 2 did not — and in the bundled
`cbd` the ALSA C library shares the process, so its "underrun occurred"
printed straight onto the interface, scrolled the terminal a line and
left the layout looking shifted (the queue appearing to bleed into the
now-playing pane; ratatui repaints only changed cells, so it persisted).
The message was lost too. One dup2 before the alternate screen sends fd 2
to `<log dir>/cbd.stderr.log`, so those diagnostics are kept instead.

**The spectrum flapped ~1/s during playback**, 3664 times in one log.
tokio's default MissedTickBehavior::Burst keeps the absolute schedule, so
once the per-tick FFT lateness reaches a whole period two ticks fire back
to back and the second necessarily sees no new frames — read as silence,
which zeroed the bars. Now `Delay`, plus a FlowDetector that wants two
consecutive empty ticks before declaring idle.

**The one ERROR in the log was a shutdown race**, mislabelled: "request
to server failed: sending on a closed channel" was the orchestrator's
send to the UI channel after the UI thread exited. It now reports the UI
closing at info and stops the loop instead of spinning on a stream nobody
reads.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 22:42:04 +02:00
Test User 001abcc35c queue: de-duplicate and sort the queue, server-side
Two verbs that rewrite what the queue already holds instead of adding to
it: DedupQueue and SortQueue, on the playback loop, for every client.
Client-side was the tempting shortcut and the wrong one — a
client-computed Remove races the resolve stream, and "sorting" as a
Replace of paths re-resolves everything through providers and restarts
playback at the head.

A duplicate is the same provider item id *scoped to its provider* (the
content store keys content the same way, so unscoped ids let two
providers' numeric ids collide), or the whole path when a provider
reports no id. Deliberately not artist+title: identical metadata is
routinely a different recording, and a wrong merge is unrecoverable
queue state. Within a group the playing entry survives, else the
earliest — "keep the first" stops the music whenever the playing copy is
a later one — and the removal itself goes through remove_tracks, so one
code path maintains play_order.

Sorting permutes `tracks` and then treats the play order by mode: with
shuffle off it rebuilds it as the identity with the cursor on the current
track (the sort decides what plays next), with shuffle on it remaps it
through the permutation so the shuffled sequence and the position in it
survive. Five stable strategies (artist→album, album, title, duration,
reverse), keys built once per track, unknown sorting last in both
directions, and UNSPECIFIED refused as InvalidArgument.

DedupQueue answers with a count, alone among the queue verbs: 0 cannot be
recovered from the new snapshot and is what a user needs to hear. It
crosses as a number — the wording is each client's. TUI: `u` and a modal
`S` sort menu whose unclaimed keys are swallowed, plus the count in the
queue pane title. Web: the same keys, clickable menu rows, toolbar
buttons, count in a toast. CLI: `queue dedup` and `queue sort <key>
[--desc]` with the strategy as a ValueEnum.

Full dev-flow: architecture/queue-order.md, quality/queue-order.md,
plan/queue-order.md, plan/summary.md.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-29 21:50:17 +02:00
Test User d0b01c75d0 seek: move 15 seconds inside the playing track with Ctrl-b / Ctrl-f
The audio engine could already seek and nothing called it: no rpc, no
playback command, no binding. This wires it from every client.

The one real decision was where the arithmetic lives. A seek is relative
but the engine seeks to an absolute position, so either the client computes
a target from the last position update or it sends an offset and the engine
adds it to the live position. The offset wins on the ordinary case of
pressing the key twice: positions are broadcast on a 250 ms tick and then
cross the network, so three quick presses would all read the same stale
base and jump 15 s instead of 45. It also keeps the clamping policy in one
place instead of three clients, and matters more while paused, where no
position updates arrive at all.

So the wire carries sint32 delta_millis and the step is a client constant.

It also uncovered a live panic: seek_to did
`time.clamp(Duration::from_secs(1), duration)`, and `Ord::clamp` asserts
min <= max while `duration()` returns 0 for any source that reported no
length (HLS, some streams). That panicked the engine thread, killing audio.
Unreachable only because nothing called it; wiring seek made it reachable
from user input. It is now saturating arithmetic in a pure, exhaustively
tested function.

Boundaries: backwards saturates at 0 and never enters the previous track;
forwards stops 1 s short of the end so the track finishes through the
ordinary end-of-stream path (which advances the queue) instead of relying
on seek-to-exact-end, which decoders disagree about; an unknown duration
has no upper clamp. The engine emits Elapsed from the seek path itself,
because tick() skips a paused sink and a paused seek would otherwise show
the old position until playback resumed. An unseekable source (SoundCloud
HLS) warns server-side and changes nothing.

Ctrl-b/Ctrl-f join the existing control-chord family; plain f still toggles
the spectrum because lookup compares every modifier but SHIFT exactly. In
the browser Ctrl-f would open the find bar, but the keydown handler already
prevent_defaults any chord that resolves.

Seek is deliberately not tested through the playback loop: every test there
builds a real Player whose engine thread opens an audio device, so a test
that awaits a player reply passes or hangs depending on whether the machine
has working audio. The arithmetic is tested as a pure function, and the
rpc -> command mapping (the layer the paste bug lived in) in rpc.rs.

Verified: 20 audio-player tests (5 new: i64::MIN/MAX, zero duration,
sub-second tracks, composition, near-end saturation), 95 crabidy-server,
119 cbd-tui, 21 cbd-web, 58 server tests with --no-default-features,
workspace clippy clean under -D warnings, fmt clean, wasm bundle and book
build. Not exercised: an actual seek through an audio device.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 14:16:08 +02:00
Test User 7fe4326923 queue: insert at a position, not after it, and show queue marks
Two bugs from the register work, both reported from actual use.

**Paste landed one row too far.** `QueueManager::insert_tracks` spliced at
`position + 1` — it inserted *after* the given index, while its own CLI help
says "insert tracks/subtrees at a position". So `p` (which sent cursor + 1)
landed two below the cursor and `P` (cursor) landed one below, exactly as
reported. The clients were already computing the right indices for an
insert-*at* API.

Fixed at the primitive rather than in the clients, because "after" cannot
express the front of the queue: the earliest reachable index was 1, so
pasting before the first row — and therefore undoing a delete of it — was
impossible. `insert_tracks` now inserts **at** `position`, pushing that row
down, with 0 the front and past-the-end an append. The two callers that
genuinely mean "after" pass `N + 1`: `ResolveKind::InsertAfter` (which keeps
its name and its streaming-chunk arithmetic) and `queue_tracks` (play-next,
`L`). All existing behaviour is preserved — the whole server suite passes
untouched — and three tests pin the new front/interior/play-next cases.

`queue insert <POS>` on the CLI shifts by one accordingly, which brings it
in line with what its help always claimed. Documented in the proto, the CLI
help, and the book.

**Queue marks were invisible.** The TUI rendered no mark indicator, so `s`
and visual mode had no feedback. Marked rows now carry the library's `*`
prefix and the same green bold; the playing row keeps `>` and its red, and a
row that is both shows `> * title`. The web client already rendered marks
(its `.marked .title` rule), but neither client showed visual mode outside
the TUI's pane title — both panes there now get a VISUAL badge in the
toolbar.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-26 12:04:03 +02:00
Test User a03e3de84e build: put every provider, opus, and the spectrum behind cargo features
All on by default, so a plain build is unchanged (verified: the default
dependency set for crabidy-server is byte-identical to before). Tailor a
smaller binary with --no-default-features --features …
(architecture/build-features.md).

Compile-time features draw dependency boundaries; the existing
crabidy-server.toml providers list keeps doing per-mount runtime
toggling. The compile-time set bounds the runtime one: a provider built
out cannot be enabled from the config, and naming it earns one startup
warning rather than silence.

- crabidy-server: tidal · youtube · fyyd · abs · soundcloud · jamendo ·
  fs · opus · spectrum · web-ui, plus the all-providers group.
- fs is local files *and* persistent state (D5): the /fs mount, the
  content store behind /crabidy and /orphans, bookmarks/captures, queue
  persistence, and scan. Without it Capture/SaveQueue answer
  Unimplemented and scan says which feature is missing — never a panic.
- opus drops symphonia + symphonia-adapter-libopus, and with them the
  bundled libopus C build (no more cmake requirement). It also decides
  whether scan indexes .opus at all, so scan never indexes what this
  build cannot play. An Ogg-Opus file in an opus-less build reports the
  missing feature and is skipped like any undecodable file.
- spectrum drops realfft and the FFT task; clients just never receive a
  frame. cbd-tui gains notifications (notify-rust, a D-Bus stack).
- crabidy-server/cbd features print the compiled set, and startup logs
  it, so a tailored binary is self-describing.

Not gated, deliberately: [auth]/argon2 (a build ignoring configured
hashes would run open — fail-open security hole), and hls.rs /
spectrum_tap.rs / windowed_http.rs (no dependency of their own, so
gating them buys cfg noise and nothing else).

devenv gains check-features: the curated matrix (defaults, nothing, each
provider alone, each axis dropped, both worked examples, the client
crates) all clippy-clean under -D warnings.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-07-25 03:15:32 +02:00
Test User 28a4c155d0 Audio: let `audio-devices <device>` write the config
The audio-devices command only listed. Give it an optional positional
argument: with none it lists as before; with a device name (or
case-insensitive fragment) it writes that into [audio] device in
crabidy-server.toml and then lists, so the same command both configures
and confirms (the chosen device is marked with *). If the fragment
matches no current output device it still writes but warns, mirroring
the server's startup fallback -- so a typo is caught here, not as silent
output.

Plumbing: AudioDevices carries an AudioDevicesArgs { device: Option }
on both `crabidy-server` and `cbd`; cli::audio_devices takes the option
and, when set, loads/updates/stores the settings via the existing
ServerSettings writer. README shows the set form.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-23 22:44:46 +02:00
Test User 4c0c5f1401 Audio: select the output device (fixes silent output on Raspberry Pi)
The player always opened the system default output device. On a
Raspberry Pi that default is often HDMI, so playback ran but nothing
came out of the headphone jack or a USB/DAC -- "it plays but I hear no
sound".

Add an [audio] device option to crabidy-server.toml: a case-insensitive
substring of the output device name (a memorable fragment is enough).
The player engine opens the first matching device and falls back to the
system default with a warning if none matches. Absent config keeps the
system default, so existing setups are unchanged.

To discover the names, a new `crabidy-server audio-devices` subcommand
(also on `cbd`) lists the output devices and marks the one the current
config selects, using the same match the server applies at startup.

Plumbing: audio_player::output_device_names() enumerates via cpal;
Player::new(Option<String>) replaces the device-less construction
(Default = new(None)); Playback::new takes the device and serve() reads
it from settings. cpal's name() is deprecated in favor of description(),
but name() returns the ALSA-stable string users see in `aplay -l` and
match against, so it is kept behind a documented #[allow(deprecated)].

README documents the [audio] device option under the Pi/config section.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-23 20:13:23 +02:00
Test User 0a0d50f748 Implement the comprehensive CLI (stage 5)
Every binary is now a clap-derive CLI; no subcommand keeps the current
default (run server / TUI / both).

- cbd-cli: run_remote executes library/queue/global against a running
  server (mirrors RpcClient; direct Stop; connect+request timeouts;
  concise errors; human-readable listings).
- crabidy-server: guard (hash + write [auth], stdin fallback, --no-config),
  scan (walk + write .cbd-track.toml; --capture/--move via new
  CrabidyStore::ingest_file), ServerSettings::store; replaces hash-password.
- cbd-tui: auth writes the client config; config load+override keeps the
  first-run-defaults / flag-overrides-file behavior.
- cbd: union of server + client subcommands.
- build.rs in each binary generates shell completions + man pages
  (OUT_DIR, and CBD_ASSET_DIR when set); devenv gen-cli-assets → dist/.
- README CLI section; tests for parse, config writers, scan/ingest, guard.

Deviations (plan/summary.md): ClapSerde kept; connection flags top-level
(not clap-global, to avoid colliding with auth --address); Box<dyn Error>
CLI reports per existing convention.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-22 12:13:51 +02:00
Test User e215dd8b87 Add cbd-cli crate: shared clap CLI definitions + executor stub
Stage 2 of the CLI dev-flow (api-design). cbd-cli holds the clap
Parser/Subcommand types for all three binaries (ServerCli/TuiCli/CbdCli,
library/queue/global, guard/scan/auth, Role, RemoteArgs), asset generation
(clap_complete + clap_mangen), and a feature-gated gRPC executor
(run_remote) whose per-command dispatch is stubbed for the implement stage.
Compiles with and without the client feature.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-22 11:48:30 +02:00