Toggling mute did nothing: the server logged a FIXME and never touched
the player, and the TUI ignored the Mute stream update. Now the player
engine mutes by zeroing the sink volume and remembering the level to
restore (setting the volume unmutes), ToggleMute drives it and
broadcasts the new state, the TUI shows a Muted marker in the
now-playing pane, and the web client mute button already reflected the
Mute update so it now works too.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
A row of frequency bars under the track progress, on by default and
toggleable with the client spectrum config option. Because the audio
plays on the server and clients may be remote, the spectrum is produced
server-side, not captured locally: audio-player taps its own output
into a lock-free ring on the audio thread (one store per sample, no
locks), crabidy-server runs a Hann + realfft over 2048 samples at 20fps,
folds it into log-spaced bars, and broadcasts them as a new SpectrumFrame
on the update stream. The task idles when nothing is playing or no
client is listening. The TUI renders block-glyph bars in the now-playing
pane; the web client renders the same bins as CSS bars.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The TUI cached every library listing for the whole session, so a
finished capture (or a saved queue) never appeared under /captures
until a restart — captures looked broken while they had succeeded on
disk. Listings under /captures, /queues, /bookmarks, and /fs are now
always refetched (cheap local walks on the server); remote provider
nodes keep the instant back-navigation cache.
The player engine also logged full stream URLs (including googlevideo
sig tokens) through its play span; sources are now logged as
scheme://host only, local paths verbatim.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
YouTube caps tokenless stream URLs at exactly their leading 1 MiB:
plain, open-ended, and oversized requests get 403, and fresh URLs
refuse offset starts, so playback died mid-first-minute. PO tokens
would lift the cap but the token-capable Innertube clients need
signature deciphering that is broken in rustypipe upstream (botguard
was built and tested — ineffective through the iOS client).
The player now streams every http(s) source through a windowed
SourceStream (bounded ~1 MiB ranges, 200-body fallback, eager
seek/reconnect so rejected windows fail typed instead of retrying
forever) and the capture downloader windows the same way. Stream URLs
come from a minimal yt-dlp sidecar again — metadata stays on the
pure-Rust rustypipe extractor — whose cipher-solved URLs stream whole
files at a throttled ~32 KB/s; a missing binary degrades to 1 MiB
streams with a warning. botguard_bin is wired through so streams flip
back to pure Rust when upstream deciphering recovers. Live-verified on
the exact track from the failure log.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Playing a network track panicked in rodio 0.22's symphonia backend:
"Seek errors should not occur during initialization". During init
symphonia probes the container length; on a source with no known byte
length it seeks from the end, and StreamDownload handles that in a way
rodio turns into an `unreachable!`. This surfaced after the dependency
bump from rodio 0.17 (with the old custom SymphoniaDecoder) to 0.22.
Pass the stream's content length to the decoder via with_byte_len (the
local-file path already did this), which lets symphonia skip the
end-relative seek entirely. Verified against a real Tidal AAC/mp4
stream: the streamed decode now succeeds instead of panicking.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Root causes found and fixed:
- QueueManager could panic and kill the playback task permanently:
is_last_track() underflowed on an empty queue, remove_tracks accepted
pos == len (Vec::remove panic) and corrupted positions when removing
multiple tracks (indices shifted mid-loop), shuffle_behind indexed
out of range on an empty play order, insert_tracks shifted play-order
entries by the queue length instead of the inserted count and then
assert!()ed on the resulting inconsistency, and clear() left
play_order stale. All mutation methods are now guarded, multi-remove
works highest-position-first, and an inconsistent play order is
rebuilt instead of panicking. Regression tests cover these cases.
- The tidal access token was only obtained at startup and never
refreshed, so long-running sessions ended with every track fetch
failing (playback just stopped at the next track boundary). Login
state now lives behind a lock; tokens are refreshed proactively
before expiry (5 min margin) and once reactively on a 401, and all
API responses are status-checked (new ClientError::ApiError) instead
of being fed to the JSON decoder blind. The http client also got a
30s timeout so a hung connection cannot wedge the provider loop.
- (from the rodio rewrite, same bug class) end of stream used to be
detected by string-comparing an io::Error message; any other decode
or network error ended the stream silently without an EndOfStream
message, so playback never advanced. EOS is now a guaranteed
callback with a generation counter.
Plus workspace-wide clippy cleanup (zero warnings), cargo-machete
cleanup, and fmt.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- tonic 0.9 -> 0.14 (tonic-prost/tonic-prost-build split), prost 0.14
- ratatui 0.20 -> 0.30 (Frame no longer generic, Line instead of Spans),
crossterm 0.29
- rodio 0.17 -> 0.22: replace the custom symphonia decoder with rodio's
built-in decoder, seeking (try_seek) and position tracking (get_pos);
end-of-stream is now signalled via an EmptyCallback source with a
generation counter so a replaced track can never emit a stale EOS
- replace the vendored stream-download crate with the published
stream-download 0.24 (rustls), with a 30s open timeout
- reqwest 0.12->0.13 (rustls/webpki-roots/query features), base64 0.22
Engine API, rand 0.10, flume 0.12, thiserror 2, dirs 6, toml 1
- unify everything under [workspace.dependencies]; drop unused deps
(once_cell, serde_json in server; confique, secrecy in tidaldy)
- devenv: add protobuf (protoc) for prost-build
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>