Commit Graph

25 Commits

Author SHA1 Message Date
Test User 7091d37c32 Add the SoundCloud provider (`/soundcloud`) with HLS playback
New `soundclouddy` crate mounted at `/soundcloud`: search tracks and
playlists, resolve permalink URLs, and — with an optional OAuth token — the
user's likes and playlists (public browse/play needs only a client_id). Ran the
full dev-flow: architecture/soundcloud-provider.md, quality/soundcloud-provider.md,
plan/soundcloud.md, plan/summary.md.

- Provider logic over an `Sc` reqwest seam (faked in tests): creatable
  `search`/`resolve` parents, canonical `track/<id>` and `playlist/<id>`
  leaves, playlist hydration, download blessing — mirrors abs/fyyd.
- Auth: `client_id` from config or scraped from soundcloud.com (pure parsers,
  unit-tested), re-scraped once on 401; scraped id persisted via `settings()`.
- Playback: a new `HlsStream` SourceStream in audio-player streams the m3u8's
  mp3 segments in order as one continuous mp3; `open_source` routes `.m3u8` to
  it, non-seekable so symphonia never end-seeks a length-less stream.
- Wired into crabidy-server the standard way (settings toggle, sc_owns/
  sc_provider, non-fatal build block, root child, dispatch arms).

Verified offline: soundclouddy 19 tests, audio-player 14 (incl. HLS-parser),
crabidy-server 77+4 — all green; fmt/clippy/machete clean. The live client_id
scrape, real JSON shapes, and mp3-HLS play-to-EOS need real SoundCloud access
and are covered by tests/live.rs + #[ignore] gates (quality G7/G8/G14/G19).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-24 02:27:10 +02:00
Test User 9fba9708bf Audio: decode Ogg-Opus via libopus so opus streams play
rodio decodes through symphonia 0.5, which ships no Opus decoder, so raw
.opus sources (audiobookshelf files, and opus from any provider) failed
Decoder::build(). Add OpusSource, a rodio Source that demuxes Ogg with
symphonia own Ogg reader and decodes with libopus (via
symphonia-adapter-libopus, registered into an explicit codec registry), and
route to it by content-sniffing OggS+OpusHead in the player -- the abs stream
URL has no file extension, so the extension hint is not enough. The bundled
libopus builds with cmake/ninja (added to devenv).

Verified end-to-end with ffmpeg mono/stereo opus fixtures including seeking;
11 audio-player tests pass, clippy/fmt clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-24 02:10:02 +02:00
Test User 4c0c5f1401 Audio: select the output device (fixes silent output on Raspberry Pi)
The player always opened the system default output device. On a
Raspberry Pi that default is often HDMI, so playback ran but nothing
came out of the headphone jack or a USB/DAC -- "it plays but I hear no
sound".

Add an [audio] device option to crabidy-server.toml: a case-insensitive
substring of the output device name (a memorable fragment is enough).
The player engine opens the first matching device and falls back to the
system default with a warning if none matches. Absent config keeps the
system default, so existing setups are unchanged.

To discover the names, a new `crabidy-server audio-devices` subcommand
(also on `cbd`) lists the output devices and marks the one the current
config selects, using the same match the server applies at startup.

Plumbing: audio_player::output_device_names() enumerates via cpal;
Player::new(Option<String>) replaces the device-less construction
(Default = new(None)); Playback::new takes the device and serve() reads
it from settings. cpal's name() is deprecated in favor of description(),
but name() returns the ALSA-stable string users see in `aplay -l` and
match against, so it is kept behind a documented #[allow(deprecated)].

README documents the [audio] device option under the Pi/config section.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-23 20:13:23 +02:00
Test User bc3d2e099e Audio: open the next source before stopping the current one
The engine stopped the sink (instant silence) and only then opened the
new source, whose initial network prefetch blocks up to 30s -- so every
track change, and especially replacing the queue, left an audible gap
for the whole open. The old song was already gone while we fetched.

Open and decode the new source first, into a boxed rodio source, while
the current one keeps playing on the audio thread; only once it is ready
do we stop the sink and swap it in. The gap shrinks to the near-instant
sink swap. If the open fails the current track keeps playing and the
error propagates unchanged. This covers every transition -- Replace,
Next, and end-of-track re-plays.

`play` now splits into `open_source` (the slow, sink-free open/decode)
and `append_source` (the sink swap + generation-tagged EOS callback).
Generation is bumped once, in `reset`, and read after the reset, so a
swapped-out source still never signals a spurious Next.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-23 19:30:37 +02:00
Test User 80c4b6e7ed Implement mute (it was a stub)
Toggling mute did nothing: the server logged a FIXME and never touched
the player, and the TUI ignored the Mute stream update. Now the player
engine mutes by zeroing the sink volume and remembering the level to
restore (setting the volume unmutes), ToggleMute drives it and
broadcasts the new state, the TUI shows a Muted marker in the
now-playing pane, and the web client mute button already reflected the
Mute update so it now works too.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-22 00:20:01 +02:00
Test User 572be04206 Add a server-streamed frequency spectrum visualizer
A row of frequency bars under the track progress, on by default and
toggleable with the client spectrum config option. Because the audio
plays on the server and clients may be remote, the spectrum is produced
server-side, not captured locally: audio-player taps its own output
into a lock-free ring on the audio thread (one store per sample, no
locks), crabidy-server runs a Hann + realfft over 2048 samples at 20fps,
folds it into log-spaced bars, and broadcasts them as a new SpectrumFrame
on the update stream. The task idles when nothing is playing or no
client is listening. The TUI renders block-glyph bars in the now-playing
pane; the web client renders the same bins as CSS bars.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-21 23:14:03 +02:00
Test User c84dec9ca2 Refetch mutable library listings and redact stream URLs from logs
The TUI cached every library listing for the whole session, so a
finished capture (or a saved queue) never appeared under /captures
until a restart — captures looked broken while they had succeeded on
disk. Listings under /captures, /queues, /bookmarks, and /fs are now
always refetched (cheap local walks on the server); remote provider
nodes keep the instant back-navigation cache.

The player engine also logged full stream URLs (including googlevideo
sig tokens) through its play span; sources are now logged as
scheme://host only, local paths verbatim.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 18:37:10 +02:00
Test User 973bb7bbc6 Fetch streams in bounded windows and restore yt-dlp for stream URLs
YouTube caps tokenless stream URLs at exactly their leading 1 MiB:
plain, open-ended, and oversized requests get 403, and fresh URLs
refuse offset starts, so playback died mid-first-minute. PO tokens
would lift the cap but the token-capable Innertube clients need
signature deciphering that is broken in rustypipe upstream (botguard
was built and tested — ineffective through the iOS client).

The player now streams every http(s) source through a windowed
SourceStream (bounded ~1 MiB ranges, 200-body fallback, eager
seek/reconnect so rejected windows fail typed instead of retrying
forever) and the capture downloader windows the same way. Stream URLs
come from a minimal yt-dlp sidecar again — metadata stays on the
pure-Rust rustypipe extractor — whose cipher-solved URLs stream whole
files at a throttled ~32 KB/s; a missing binary degrades to 1 MiB
streams with a warning. botguard_bin is wired through so streams flip
back to pure Rust when upstream deciphering recovers. Live-verified on
the exact track from the failure log.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 18:18:40 +02:00
Test User 5d2f88aa98 Fix decoder panic on streamed network tracks
Playing a network track panicked in rodio 0.22's symphonia backend:
"Seek errors should not occur during initialization". During init
symphonia probes the container length; on a source with no known byte
length it seeks from the end, and StreamDownload handles that in a way
rodio turns into an `unreachable!`. This surfaced after the dependency
bump from rodio 0.17 (with the old custom SymphoniaDecoder) to 0.22.

Pass the stream's content length to the decoder via with_byte_len (the
local-file path already did this), which lets symphonia skip the
end-relative seek entirely. Verified against a real Tidal AAC/mp4
stream: the streamed decode now succeeds instead of panicking.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-20 15:29:54 +02:00
AI User d504ebc85f Fix intermittent playback stops and harden the queue
Root causes found and fixed:

- QueueManager could panic and kill the playback task permanently:
  is_last_track() underflowed on an empty queue, remove_tracks accepted
  pos == len (Vec::remove panic) and corrupted positions when removing
  multiple tracks (indices shifted mid-loop), shuffle_behind indexed
  out of range on an empty play order, insert_tracks shifted play-order
  entries by the queue length instead of the inserted count and then
  assert!()ed on the resulting inconsistency, and clear() left
  play_order stale. All mutation methods are now guarded, multi-remove
  works highest-position-first, and an inconsistent play order is
  rebuilt instead of panicking. Regression tests cover these cases.

- The tidal access token was only obtained at startup and never
  refreshed, so long-running sessions ended with every track fetch
  failing (playback just stopped at the next track boundary). Login
  state now lives behind a lock; tokens are refreshed proactively
  before expiry (5 min margin) and once reactively on a 401, and all
  API responses are status-checked (new ClientError::ApiError) instead
  of being fed to the JSON decoder blind. The http client also got a
  30s timeout so a hung connection cannot wedge the provider loop.

- (from the rodio rewrite, same bug class) end of stream used to be
  detected by string-comparing an io::Error message; any other decode
  or network error ended the stream silently without an EndOfStream
  message, so playback never advanced. EOS is now a guaranteed
  callback with a generation counter.

Plus workspace-wide clippy cleanup (zero warnings), cargo-machete
cleanup, and fmt.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 22:00:22 +02:00
AI User 6eb5a87b15 Update all dependencies to current versions
- tonic 0.9 -> 0.14 (tonic-prost/tonic-prost-build split), prost 0.14
- ratatui 0.20 -> 0.30 (Frame no longer generic, Line instead of Spans),
  crossterm 0.29
- rodio 0.17 -> 0.22: replace the custom symphonia decoder with rodio's
  built-in decoder, seeking (try_seek) and position tracking (get_pos);
  end-of-stream is now signalled via an EmptyCallback source with a
  generation counter so a replaced track can never emit a stale EOS
- replace the vendored stream-download crate with the published
  stream-download 0.24 (rustls), with a 30s open timeout
- reqwest 0.12->0.13 (rustls/webpki-roots/query features), base64 0.22
  Engine API, rand 0.10, flume 0.12, thiserror 2, dirs 6, toml 1
- unify everything under [workspace.dependencies]; drop unused deps
  (once_cell, serde_json in server; confique, secrecy in tidaldy)
- devenv: add protobuf (protoc) for prost-build

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-19 21:41:10 +02:00
chmanie a7c2fe391b Try tag filtering again
CI release / stable / cross-${{ matrix.target }} (x86_64-unknown-linux-gnu) (push) Successful in 4m52s Details
CI release / stable / cross-${{ matrix.target }} (aarch64-unknown-linux-gnu) (push) Successful in 6m7s Details
CI release / stable / cross-${{ matrix.target }} (armv7-unknown-linux-gnueabihf) (push) Successful in 7m5s Details
2023-06-13 10:00:16 +02:00
chmanie 2e167e6714 Add simple gitea runner demo
ubuntu / stable / fmt Details
2023-06-11 20:20:37 +02:00
chmanie d782adb506 Hopefully unstuck the player 2023-06-09 03:14:06 +02:00
chmanie 905d412644 Implement seek for audio-player 2023-06-08 19:00:37 +02:00
chmanie 9935161b17 Re-use sink when playing new track 2023-06-08 18:13:52 +02:00
chmanie d9661c1291 Fix track restart 2023-06-08 16:16:24 +02:00
chmanie d9782a7390 Clamp volume in engine 2023-06-08 14:57:17 +02:00
chmanie d236d108e8 Adjust audio-player example 2023-06-08 14:54:36 +02:00
chmanie 983609e2f4 Implement full async player API 2023-06-08 14:40:09 +02:00
chmanie 85d6d263e1 Add more player API methods 2023-06-08 12:17:11 +02:00
chmanie 788ac6ba6d Properly handle EOS in player 2023-06-08 11:46:01 +02:00
chmanie 194334e360 Make player using facing API async 2023-06-08 11:26:31 +02:00
chmanie 8f6dd152c8 First working version of audio player 2023-06-08 05:13:22 +02:00
chmanie 7f1e7dfd00 Add audio-player PoC 2023-06-08 02:01:49 +02:00