Actually play next track on skip

This commit is contained in:
chmanie 2023-05-31 17:20:53 +02:00
parent 0d59789e40
commit 615113faf6
1 changed files with 13 additions and 13 deletions

View File

@ -164,6 +164,8 @@ struct UiItem {
}
struct QueueView {
// FIXME: implement skip on server, remove current
current: usize,
list: Vec<UiItem>,
list_state: ListState,
}
@ -183,11 +185,10 @@ impl ListView for QueueView {
}
impl QueueView {
// FIXME: implement skip on server
fn skip(&self, tx: &Sender<MessageFromUi>) {
if let Some(pos) = self.selected() {
if pos < self.get_size() - 1 {
tx.send(MessageFromUi::SetCurrentTrack(pos + 1));
}
if self.current < self.get_size() - 1 {
tx.send(MessageFromUi::SetCurrentTrack(self.current + 1));
}
}
fn play_selected(&self, tx: &Sender<MessageFromUi>) {
@ -196,6 +197,8 @@ impl QueueView {
}
}
fn update(&mut self, queue: Queue) {
// FIXME: rename current to current_pos in proto buf definition
self.current = queue.current as usize;
self.list = queue
.tracks
.iter()
@ -362,6 +365,7 @@ impl App {
parent: None,
};
let queue = QueueView {
current: 0,
list: Vec::new(),
list_state: ListState::default(),
};
@ -695,15 +699,11 @@ fn ui<B: Backend>(f: &mut Frame<B>, app: &mut App) {
}))
.title("Queue"),
)
.highlight_style(
Style::default()
.bg(if queue_focused {
.highlight_style(Style::default().bg(if queue_focused {
COLOR_PRIMARY
} else {
COLOR_PRIMARY_DARK
})
.add_modifier(Modifier::BOLD),
);
}));
f.render_stateful_widget(queue_list, right_side[0], &mut app.queue.list_state);